Running SD Snatcher with Sunrise CF ATA-ide won't work (General discussion Foros MSX)MSX Resource Center            
                       
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General discussion - Running SD Snatcher with Sunrise CF ATA-ide won't work

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Running SD Snatcher with Sunrise CF ATA-ide won't work

BiFi
msx guru
Mensajes: 3142
Publicado: Enero 28 2005, 08:01   
Something like start.com... It's actually a disassembly of start.com with a couple of changes

If you have a turboR you should really try to get yourself a copy of FDE.COM. It never failed for me. It contains a small diskrom containing the necessary code to run many disk games quite fine from a harddisk (also IDE).
W76NearDark
msx addict
Mensajes: 330
Publicado: Enero 28 2005, 11:58   
You are correct Bifi about the start.com comment. FDE doesn't work in 50% of the cases i want to use it. And yes i have a Turbo R.
SMDNearDark
msx user
Mensajes: 44
Publicado: Enero 28 2005, 14:48   
Quote:

Hehe, apparently that .COM file does the same thing my RUN.BAT does for most games

RUN.BAT
MAP
R800 Z
START %1.DSK
While I call it using RUN <diskimgname>



Indeed it does, but run has more under it's sleave

The code takes less memory then Start.com.
The H.PHYD did only read from the file, now it reads/writes.
Run.com puts the code at a higher address because undeadline used some of the adresses where the code of Start.com resided.

Today i'll add the /M option to do the MSX-Audio poke before loading the game so you can get the Music Module to work in compile games.

Extra funny feature:
It uses the caps led as hdd led i can't connect a led to my hdd so this was the solution




SMDNearDark
msx user
Mensajes: 44
Publicado: Enero 28 2005, 15:18   
/M option has been added

run [/m] filename.ext


SMDNearDark
msx user
Mensajes: 44
Publicado: Enero 28 2005, 15:21   
Quote:

Something like start.com... It's actually a disassembly of start.com with a couple of changes

If you have a turboR you should really try to get yourself a copy of FDE.COM. It never failed for me. It contains a small diskrom containing the necessary code to run many disk games quite fine from a harddisk (also IDE).



Description on www.neardark.nl/downloads/tools.php has been changed

 
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