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Development - Mayor speed problems Emulator v.s. Msx

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Mayor speed problems Emulator v.s. Msx

norakomi
msx professional
Mensajes: 861
Publicado: Febrero 28 2005, 13:28   
Help !!!

I have been working on a spacemanbow clone in basic for a while now.
So far, everything was perfect, speed was fast (nbasic), music was there.

However I have been working on emulators only (Nlmsx and RuMsx)
Having compared other games in the same configuration I saw that
my own game was running at the same speed,
And there is an option which says (run as same speed as Msx)

All this was good, untill yesterday I run the game on the Msx of a friend
of mine, and I was surprised to see that it went slow......

But not just slow...... really slow. And without nbasic it was barely moving at all.
I realised that the reason might just have been his msx, because he had other problems with it as well (gradius3 legenz had huge problems with scrolling),
and, I think his msx had problems with nbasic in general...... I dunno thoug.

My question, could you please try this game on your msx, I´d like to know how it works on different msx´s (msx2, 2+ and turbo R (d-tail??) )

Link 1 is the .dsk file for emulators.
Link 2 is the .zip file (the separate files to put on a disk)

Thanx, and let me know how it works (speedwise) !!!

Link1:
https://webmail02.vodafone.nl/attach/spaceman%20clone.dsk?sid=Tq+kgJWJTx4&mbox=INBOX&charset=escaped_unicode&uid=24&number=2&filename=spaceman%20clone.dsk

link2:
https://webmail02.vodafone.nl/attach/spaceman%20clone.zip?sid=Tq+kgJWJTx4&mbox=INBOX&charset=escaped_unicode&uid=24&number=3&filename=spaceman%20clone.zip




turbor
msx freak
Mensajes: 181
Publicado: Febrero 28 2005, 17:46   
Just to make sure, when you used the emulator, did you emulate a turbo R machine or an MSX 2 machine ? A real (and emulated) turbo-R is about the equivalent of a 28 MHzMSX2 (instead of the regular 3.58 MHz Z80)
VDP wise this isn't the case, but since I assume that the nbasic uses a large amount of CPU instead of VDP....

norakomi
msx professional
Mensajes: 861
Publicado: Febrero 28 2005, 18:02   
I emulated using Turbo-R, msx2+ and msx on the pc.
but no problems with all three of them.
mars2000you
msx master
Mensajes: 1723
Publicado: Febrero 28 2005, 18:06   
The used emulators (and especially RuMSX) are not the best for the accuracy.

You should test your program on blueMSX or openMSX.
robertwilting
msx addict
Mensajes: 297
Publicado: Febrero 28 2005, 18:45   
Will check how playable it is on the NMS8245 and report back in let's say 10 minutes.
I can't check on the TURBO-R GT because the diskdrive is still screwed. (NO time to fix that one )
Okay it looks slower on the nms8245 as on rumsx. Still the speed is playable ( so it's not like
Guido Lost in Plantinus, which I think wasn't playable.) SPeed doesn't affect the
game play so far. (It's not that slow on the nms 8245 as the above suggests)
One thing I notice the more there is on screen the more slowdown there seems to be.
Also I do have a very static background feeling. I don't have a feeling like the ship is
really thrusting to the left side. Like space manbow and others have. It might be because it's not finished or it might be me.


[D-Tail]

msx guru
Mensajes: 3026
Publicado: Febrero 28 2005, 19:06   
In NLMSX it works brilliantly... Great effort, norakomi!
mars2000you
msx master
Mensajes: 1723
Publicado: Febrero 28 2005, 19:08   
I've made a comparison by testing the game on RuMSX, NLMSX and blueMSX.

I confirm that the speed of the game is really too fast on RuMSX and a little too fast on NLMSX . These emulators have a very simplified emulation of the VDP (especially RuMSX).

On blueMSX, I notice that it's faster on a Turbo-R than on a MSX2 or 2+. See above the answer of turbor for the explanation.
norakomi
msx professional
Mensajes: 861
Publicado: Marzo 09 2005, 20:42   
Ok, that sounds a bit reasuring.
The speed changes when more object are in the screen is just a thing I haven´t worked on yet (easy to change though).
And the background scrolling (some stars in the background which makes it look like you´re actually flying) is also a thing I didn´t start on yet.
First things first.

Good, so Bluemsx is more accurate.
There is hope.
It was such a shock to see the game on a real msx2. It went so slow.
manuel
msx guru
Mensajes: 3637
Publicado: Marzo 09 2005, 21:57   
Works as on real MSX on openMSX as well, of course
 
 







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