Autor
| SCC-MUSIXX, SCC-BLAFFER & MUSICA
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norakomi msx professional Mensajes: 861 | Publicado: Junio 15 2005, 14:03   |
Hello,
because my game is getting HUGE and uses a lot of files (music, SFX, game file, sprite pattern file, sprite color file, movement pattern file, pallete files, etc. etc.)
It is important that I store all the files carefully into RAM.....
What I would like to know is....
What addresses (pages and banks) do the following programms use:
SCC-MUSIXX
SCC-BLAFFER
MUSICA
(where is the replayer, the song data, the instrument data etc. stored??)
Thanks a lot for the help !!!
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norakomi msx professional Mensajes: 861 | Publicado: Junio 15 2005, 14:04   |
And I read that WB-ASS2 uses page 2 to store file data,
in what BANK is this, and should I be carefull using some
page/bank in WB-ASS2 if I use a large project.....????
(I know that if I cannot handle it anymore I will change
to Sjasm or Tasm..... but untill then WB-ASS2 still rules for me)
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d-fader msx lover Mensajes: 71 | Publicado: Junio 16 2005, 10:01   |
check out the source package of SCC-Blaffer NT, it's free and there is good documentation about how to use the replayer in assembler. You can decide for yourself where you want to store it and the instument kit / song.
/egomode
Again, the best support on the replayer is achieved using chaos assembler. It's the only editor / wrapper with code completion afaik 
/egomodeend |
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norakomi msx professional Mensajes: 861 | Publicado: Junio 23 2005, 15:55   |
Hmmmm,
I got a version of SCC-MUSIXX which has been damaged....
The main programme doesnt work...
I can play and replay (in asm) the songs,
but can't make my own songs....
Does anyone have a link for me to SCC-MUSIXX.DSK ????
thanx !!!
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norakomi msx professional Mensajes: 861 | Publicado: Junio 23 2005, 16:08   |
Another question.
I'm making a shooter and looking for some music (made with SCC-MUSIXX)
Is there some free music I can use, (or, eh.... someone who would like to make some
music for me... I mean, ASSIST ME IN THIS PROJECT ???)
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tfh msx addict Mensajes: 493 | Publicado: Junio 23 2005, 20:48   |
Hey!
To download a working version of SCC-MUSIXX, just go to www.file-hunter.com and follow the links to the music section -> SCC-MUSIXX. The first link on that page will give you what you are looking for. There are also a lot of SCC-MUSIXX trax to be found there!
Greetz,
TFH |
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ro msx guru Mensajes: 2329 | Publicado: Junio 23 2005, 21:50   |
afaik, wb2 only uses 2 mappers. one for it's own program, the other for sources. can't remember which are default but they're changeable. just don't use them mappers. better: use a memory manager!!
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MysteryMan msx friend Mensajes: 13 | Publicado: Junio 25 2005, 00:33   |
wb2 uses the pages that are setup for basic, so if invoked by dos, dos maps in 2 ram pages and 2 rom pages, so from &h0000 - &h7fff are rom and &h8000 and up are partitialy used by wb2 --depends on how large youre source code is.
You can find out witch paging is active bij just typing PAGE without parameters.
You can easely map out the rom, but when you do that and you execute youre program, it then will start in an ram only envoirement.
Page 0 (0000/3fff) contails bios rom, and page 1 (4000/7fff) can be mapped out if you don't need basic(calls) in youre code.
You can freely map in an unused page to page 2 and 3 , so that youre code compiles to a free piece of ram.
vb.
page returns (in my case):
0,0,3 == bios rom
1,3-0,2 == basic rom
2,3-0,1 == basic ram and some used bij wbasm for source code
3,3-0,0 == basicram/sys variables/hooks and wbasm program
so in this case i could use
page 2,3,0,5
page 1,3,0,4
page 0,3,0,3
to map in 48 K of free ram.
When loading the program itself with bload"<name>"[,r] you dont have to bother about the pages, as long it dont overrides the system erea in top of memory.(afcource for a 64 kb and more system)
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norakomi msx professional Mensajes: 861 | Publicado: Junio 27 2005, 11:10   |
Quote:
| Hey!
To download a working version of SCC-MUSIXX, just go to www.file-hunter.com and follow the links to the music section -> SCC-MUSIXX. The first link on that page will give you what you are looking for. There are also a lot of SCC-MUSIXX trax to be found there!
Greetz,
TFH
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I went there, copied the file scc.zip and ran it on a real msx and on my emulator.
But some sectors seem to be damaged, because the programme start up fine,
but when entering the main editor (main programme) it crashes.
I tried all the emulators available, so its defenitely the file itself.....
Could anyone help me with a working version of SCC-MUSIXX????
Thanx a lotssssssssssssss !!!!! |
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