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Development - basic loader

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basic loader

ro
msx guru
Mensajes: 2320
Publicado: Enero 16 2007, 11:01   
just found this one again.
@AuroraMSX: No assembler fills that space. If you add two ORG statement and put some code behind it, it'll JUST assemble those, no filling. no nothing. really.

I use the ORG within one singel source file ALOT (for pointers to other modules etc).

Another question: Some like CROSS assembling. Okay, the ASSEMBLY part is quick (like tobi said: 250kb z80 code in less than a second is awesome). BUT, that's just assembling source. Next you need to run and test your program. Does this, in cross asm, mean heaving to load the whole program again? (in an emu) and test it?
I like having a environment, like wbass, yes, where I can asm just a portion of the program, run and test it at once. In the same environment I can use the command line to communicate with the program some what. A simple peek for example for testing purpose.
I know there's the debugging options in emu's, but you still 'ave to load the whole, new assemble, program in order to test it. This gets even worst while testing DOS programs. damn..


http://www.xs4all.nl/~wbsoft/msx/
multi
msx lover
Mensajes: 67
Publicado: Enero 16 2007, 13:26   
norakomi, i dunno if you made it work already by now but maybe it's an idea if you post the code that was giving you trouble? that makes more sense then that everyone guesses what you did and then gives help to their imagined problem? ( maybe via a website like: http://pastebin.com/ )

having said that: i have to agree with ro here, wbass2 is freaking kool! i actually refused all assemblers and wrote msx mc-code in hex using MT-Debug untill wbass2 got around
 
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