Autor
| openMSX Mac questions (Intel)
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manuel msx guru Mensajes: 3635 | Publicado: Febrero 16 2007, 10:13   |
karloch, thanks for testing! Now I know I can close the bug
If you didn't get SDLGL in the build, check the compilation guide again. SDLGL is optional, if the necessary header files and libraries are not found, it will be left out, as the ./configure message will tell you.
There is also a way to make an OS X .app thing, but that's not documented yet, and it may not work completely yet. Will be fixed before we release openMSX 0.6.2.
You can try out the new GUI, the code is available: http://openmsx.svn.sourceforge.net/viewvc/openmsx/catapult/trunk/
We haven't written any documentation for this yet and there is no guide... You need PyQt4 and you can run it with 'make'. It needs no compilation, because it's scripted
cesco: great that you make your own launcher! I hoped more people would do this 
There is very little chance on an integrated GUI in the near future. We're first focussing on the external GUI (the new Catapult I mentioned), which will be excellent, but it's progressing slowly at the moment. |
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boukichi msx friend Mensajes: 6 | Publicado: Febrero 16 2007, 11:10   |
http://www.emucamp.com/boukichi/ubmaker.zip
(sorry,the doesn't work,please copy and paste)
This is a script to make universal binary automatically.
since I made it a while ago,I don't know it does work or doesn't.
I hope it helps someone who want to try latest version!
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manuel msx guru Mensajes: 3635 | Publicado: Febrero 16 2007, 15:18   |
boukichi: thanks! AFAIK, mth wants to integrate this into the openMSX build system real soon.
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karloch
 msx addict Mensajes: 422 | Publicado: Febrero 17 2007, 01:23   |
Quote:
| There is also a way to make an OS X .app thing, but that's not documented yet, and it may not work completely yet. Will be fixed before we release openMSX 0.6.2.
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I'm using the NekoLauncher.app, so I just overwritte the openMSX binary with the built one. I think that a .app doesn't make much sense until new Catapult is released...
Too bad, PyQT is not available on Fink repositories, just PyGTK :/
Thanks for the scripts boukichi
I'm liking more and more the Mac scene (UNIX factor I think  ). |
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manuel msx guru Mensajes: 3635 | Publicado: Febrero 17 2007, 11:20   |
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manuel msx guru Mensajes: 3635 | Publicado: Febrero 17 2007, 17:25   |
Ah, he indeed also built it from source from the above URL.
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karloch
 msx addict Mensajes: 422 | Publicado: Febrero 19 2007, 00:27   |
I installed successfully the PyQT (I had some fun with dependencies, but all solved). However, after installing everything I try to run Catapult and I get this: karloch@MacMini ~/temp/catapult-svn-snapshot $python catapult.py
Traceback (most recent call last):
File "catapult.py", line 19, in ?
pathElem = appPath.pop()
IndexError: pop from empty listAny idea? |
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manuel msx guru Mensajes: 3635 | Publicado: Febrero 19 2007, 13:33   |
Ah, it seems to be related to the app folder... This code is Mac specific, so I'm not sure what the idea is or how it can be solved... Will have to ask mth.
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mth2 msx friend Mensajes: 4 | Publicado: Febrero 25 2007, 00:44   |
Qt requires the application to be run from an app folder, so I made Catapult require that as well. I created one for Catapult, but it is an ugly hack at the moment so I didn't put it in SVN yet. But it's probably better to have something in SVN than nothing at all. I'll post again when I've implemented a solution.
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karloch
 msx addict Mensajes: 422 | Publicado: Febrero 26 2007, 01:44   |
I'll be looking for that  |
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