Going to enter the MSX-dev'08 - Let me introduce the TEAM... (MSX development Foros MSX)MSX Resource Center            
                       
English Nederlands Espa�ol Portugu�s Russian French                  

Foros MSX


Foros MSX

MSX development - Going to enter the MSX-dev'08 - Let me introduce the TEAM...

Ir a la página ( Página anterior 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 Siguiente página )
Autor

Going to enter the MSX-dev'08 - Let me introduce the TEAM...

Huey
msx professional
Mensajes: 858
Publicado: Junio 22 2008, 09:18   
Quote:

so euh, it's the sequel of montana-joe eh.



Nope
  Respuesta BLOQUEADA Respuesta BLOQUEADA
viejo_archivero
msx addict
Mensajes: 504
Publicado: Junio 22 2008, 10:06   
looking good, huey
  Respuesta BLOQUEADA Respuesta BLOQUEADA
Huey
msx professional
Mensajes: 858
Publicado: Julio 01 2008, 10:46   
@RyJuZo: Hi guys. How is the project going?
  Respuesta BLOQUEADA Respuesta BLOQUEADA
RyJuZo
msx freak
Mensajes: 235
Publicado: Julio 01 2008, 23:04   
Quote:

@RyJuZo: Hi guys. How is the project going?



Well it's going very well...

I've almost finished the final tool needed, it's the Ultimate Screen 2 gfx designer !

some features:

- Full drawing freedom
- See through effect. So you can your previous drawings through your current one. Excellent for animations.
- Optimized for tablet style-drawing (our lead Artist JUlian uses this alot !)
- Tilemanagement, multiple banks of 32x24
- Modelmanagement (modelling the tiles to create tile animations)
- Generate screen 2 tile-gfx from any type of (PC)-graphics. Including animations
The last one also uses an advanced color-matching algorithm to map the colors of the bitmap gfx to the 16 msx-colors !
It works surprisingly well ...
some screens:
msxsite.ryan-da-bass-man.com/tileedit1.jpg
msxsite.ryan-da-bass-man.com/tileedit2.jpg



JUlian (the main Artist) has already begun the game graphics with this tool...
renZO (the music composer) has already finished some tunes for the game...

And I (RYan, the lead programmer) am programming away....

so we're getting there...bit by bit....I think we'll finish the game way before the deadline...
  Respuesta BLOQUEADA Respuesta BLOQUEADA
Huey
msx professional
Mensajes: 858
Publicado: Julio 02 2008, 09:39   
Nice!

Good to see some gfx too. They look great.

I can only envy you having 2 MSX enhausiast sons.
I have 2 girls which only interest is princesses

Please keep us updated
  Respuesta BLOQUEADA Respuesta BLOQUEADA
FiXato
msx addict
Mensajes: 463
Publicado: Agosto 22 2008, 11:14   
How's it going with the project? Any progress snapshots we could see?
  Respuesta BLOQUEADA Respuesta BLOQUEADA
W76NearDark
msx addict
Mensajes: 470
Publicado: Febrero 23 2010, 15:28   
Any news about the project?
  Respuesta BLOQUEADA Respuesta BLOQUEADA
poke-1,170
msx professional
Mensajes: 966
Publicado: Febrero 24 2010, 00:56   
that site seems to be pretty dead too.
Yeah, what happened to the best project in the universe (tm) ?
  Respuesta BLOQUEADA Respuesta BLOQUEADA
Vampier
msx professional
Mensajes: 871
Publicado: Febrero 24 2010, 06:59   
burn him! he's a witch!


  Respuesta BLOQUEADA Respuesta BLOQUEADA
DemonSeed
msx master
Mensajes: 1389
Publicado: Febrero 24 2010, 12:53   
Quote:

burn him! he's a witch!



...or a magician.
  Respuesta BLOQUEADA Respuesta BLOQUEADA
DemonSeed
msx master
Mensajes: 1389
Publicado: Febrero 24 2010, 13:44   
Anyway Vampier, since you seem very concerned with people who appear to be all talk and no show, I guess it's safe to assume you are very curious about the progress of his project as well?
  Respuesta BLOQUEADA Respuesta BLOQUEADA
RyJuZo
msx freak
Mensajes: 235
Publicado: Febrero 24 2010, 14:46   
still alive...
just became father again..so had little time for anything else.

status of the project(s):

at the moment I have two (almost finished) versions of Raziëls Revenge. a msx 1 version and a msx 2 version.

the msx 1 version lacks some music at the final levels and has a few minor enemy AI *bugs*
the msx 2 version still has some *bugs* mostly lagging(VDP copies) so here probably I need to do some redesigning of some core parts

and the newest project I'm working on is a hardware project which at the moment takes up all my spare time.

it's a all-in-one-cartridge(dont have a name yet?) which has 4 processors running at 32mhz each (fetch and execute 1cycle) which handle things like USB,math ,mem blitter,sound(multichannel 16bit wave and also scc emulation) and video display unit(memory mapped access,framebuffering,4096 colors 4planes 128sprites,hw flipxy,no limit to sprites on a row)

It's all in a very premature state. scattered over 4 prototype boards.
I just wanted to see if I could do it. The actual goal is to run arcade(MAME) games on the MSX with minimalistic conversion effort

soo you see I'm pretty MSX-busy...still a one man team... still just a hobby so I have to make a choice in what I want to do most with the little spare time I have.


  Respuesta BLOQUEADA Respuesta BLOQUEADA
wolf_

msx legend
Mensajes: 5178
Publicado: Febrero 24 2010, 15:12   
Err.. so, you're creating a small PC/Amiga-in-a-cartridge which uses the MSX as power supply unit?
  Respuesta BLOQUEADA Respuesta BLOQUEADA
RyJuZo
msx freak
Mensajes: 235
Publicado: Febrero 24 2010, 15:21   
Quote:

Err.. so, you're creating a small PC/Amiga-in-a-cartridge which uses the MSX as power supply unit?



msx z80 still controls the hardware...and runs the main code

you just don't need separate cartridges for handling sound/gfx/usb

it can all be on one !

but the amiga was in the back of my mind when designing this hardware.

  Respuesta BLOQUEADA Respuesta BLOQUEADA
W76NearDark
msx addict
Mensajes: 470
Publicado: Febrero 24 2010, 15:36   
Good to hear you're still active!
  Respuesta BLOQUEADA Respuesta BLOQUEADA
 
Ir a la página ( Página anterior 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 Siguiente página )
 







(c) 1994 - 2010 Fundación MSX Resource Center. MSX es una marca registrada de MSX Licensing Corporation