Looking for software that gives emulators a hard time (Emulation Foros MSX)MSX Resource Center            
                       
English Nederlands Espa�ol Portugu�s Russian                  
 Noticias
   Página principal
  Almacén de noticias
  Temas de noticias

 Recursos
   Foros MSX
  Artículos
  Analisis
  Informe de ferias/RUs
  Álbum de fotos
  Ferias y encuentros
  Encuestas
  Enlaces
  Buscar

 Software
   Descargas
  Tienda Online

 MRC
   Quiénes somos
  Únete a nuestro equipo
  Donar
  Políticas
  Contacta con nosotros
  Enlázanos
  Estadísticas

 Buscar
 
  

  

 Login
 

Login

Contraseña




¿Aún no tienes una cuenta? ¡Conviértete en miembro del MSX Resource Center! ¡Únete a nosotros!.


 Estadísticas
 

Hay 35 invitados y 1 miembro en línea

Eres un usuario anónimo.
 

Foros MSX


Foros MSX

Emulation - Looking for software that gives emulators a hard time

Ir a la página ( 1 | 2 Siguiente página )
Autor

Looking for software that gives emulators a hard time

snout

msx legend
Mensajes: 4995
Publicado: Marzo 27 2003, 16:31   
Also fot he emulator comparison, I'm always looking for demo's or games or utilities that go wrong in one or more emulators. Any suggestions?
manuel
msx guru
Mensajes: 3638
Publicado: Marzo 27 2003, 21:33   
I have some:
1) MSX View
2) Metal Limit
3) ANMA's Relax and other ANMA stuff
4) weird ROMs like
a) ROMs with SRAM: Hydlide 2, Xanadu, Genghis Khan, Daisenryaku, etc
b) Harry Fox Yuki No Maou-Hen,
c) Panasonic MSX Audio,
d) National FS-4600 internal software (and other internal software, like th estuff in Panasonic FS-A1WSX
e) Animal Land
f) Pairs or Rotors
g) Cross Blaim
h) R-Type
5) Unknown Reality of course
6) Almost Real
7) Dawn of Time
8) a Z80 tester like ZEXALL.COM

If you want more, let me know and I'll really start thinking of some.
Of course you probably had a lot of these on your list already, but I'm just spamming a bit.

snout

msx legend
Mensajes: 4995
Publicado: Marzo 27 2003, 22:00   
well, a few of your test were not on my list yet... I'll have a look into some of them.
hap
msx professional
Mensajes: 514
Publicado: Marzo 27 2003, 22:19   
*edit*
quote deleted, nevermind
===

A good one would be Hype, and one of the Bandwagon demo's eg. Alankomaat (which means 'Dutchman' in Finnish by the way). And also some standard material; games like Zanac or Nemesis 2 (SCC).
sunrise
msx professional
Mensajes: 652
Publicado: Marzo 27 2003, 22:37   
TRY RETALIATOR !
Guillian
msx professional
Mensajes: 654
Publicado: Marzo 28 2003, 01:19   
It is not really important, but I think I can code a SCC detection rutine that will not work in most (any?) emulator
snout

msx legend
Mensajes: 4995
Publicado: Marzo 28 2003, 02:09   
well.. I try to focus mainly on the capability of different emulators to run software that people will actually use. Most people wanted to run SD-Snatcher in the beginning, and a few years ago none of them could emulate that game like it should. Now there are few that can, and some that still don't.

I understand it is interesting to see that (and investigate why) an emulator can't run the internal software of some exclusive, rare MSX models. But 99% of the emulator users would not give a damn if the emulator can or cannot do that. I try to keep the comparison in the zone of products that are interesting. Retaliator might be an interesting one indeed. I'll see what it does on different emulators.

Strange enough, the most interesting products are the ones that show different behaviour on different emulators.
wolf_

msx legend
Mensajes: 4828
Publicado: Marzo 28 2003, 13:59   
I didn't hear a really good Fm-pac simulation..

iirc, the real thing has a very fast volume-ramping at the start of an instrument. Original Yamaha equipment has too. If you don't do volume ramping, you'll hear ticks at the start of instruments (but only when you were already playing a non-decaying instrument on that same channel!

Also, when running moonblaster in NLMSX, the fmpac-drums aren't 100% authentic.. (hihat, cymbal)
hap
msx professional
Mensajes: 514
Publicado: Marzo 28 2003, 14:09   
Quote:


Also, when running moonblaster in NLMSX, the fmpac-drums aren't 100% authentic.. (hihat, cymbal)



0.46 uses an updated emu2413 core (Mitsutaka Okazaki) with fixed hh and cymbal
mars2000you
msx master
Mensajes: 1723
Publicado: Marzo 28 2003, 15:43   
For the Turbo-R capacities, don't forget the Swiss demo of Mi-Chi !!! Some parts are a real nightmare for the best emulators (openMSX and NLMSX) ....
warau
msx lover
Mensajes: 117
Publicado: Marzo 28 2003, 18:16   
A good test for all emulators may be the main title of D.A.S.S. (the MSX-Engine game)

It performs a nice interrupt-based effect which is not visible in some emulators such as fMSX or RuMSX. Other emulators achieve a partial emulation of it.

GuyveR800
msx guru
Mensajes: 3048
Publicado: Marzo 28 2003, 18:40   
Jarek Burczynski's new YM2413 core in MAME sounds just fantastic. Best I've ever heard! MAME also has OPL3 and OPL4 cores now...
snout

msx legend
Mensajes: 4995
Publicado: Marzo 29 2003, 02:37   
Moonsound emulation should be on its way then

I wonder which emulator will be the first in this one.
wolf_

msx legend
Mensajes: 4828
Publicado: Marzo 29 2003, 10:29   
Well that would be a nice solution then.. it's far more easy to make a tracker on PC supporting an emulated opl4 (with a custom amount of RAM!) than doing so on an msx.

Probably I can even arrange that since I'm designing IT3 a.t.m. This OPL4 emu would be an instrument then (a plugin). In the tracker you can define which fields to use (note, volume, instr. etc.) so you can make it as CPU intensive as you want.
snout

msx legend
Mensajes: 4995
Publicado: Marzo 29 2003, 14:27   
... it takes all the fun out of the whole thing as well.
 
Ir a la página ( 1 | 2 Siguiente página )
 







(c) 1994 - 2009 Fundación MSX Resource Center. MSX es una marca registrada de MSX Licensing Corporation