By the way, I've tested the new .COM files with 2nd gen build that have franky sound and is working really nice, thanks for that! Should be useful for those that have a Franky and a computer with switched I/O device that is selected by default after boot as well.
Sunn, what MSX have you? Sound volume is equivalent to that of the MSX PSG on my 4 machines.
Speaking of sounds: musical mapper cartidge sound volume is quite low. Is there some setting to make it louder?
I think that depends on the model of your msx computer, some are know for quite lousy quality mixing sound from cartridges.
BTW, you guys already converted Coleco Adam Dragon's Lair?
Finally Missile Strike doesn't work properly, and i don't know if I could get it to work well.
BTW, you guys already converted Coleco Adam Dragon's Lair?
This game is on the list of most requested games with Pac-Man Collection. If you can convert one of them, you'll make people happy.
Would be a challenge for me at the moment. All retro projects are "ON HOLD" due to my regular job (and other side projects) intensive activities.
If I remember correctly, Dragon's lair uses something like a memory mapper. Shouldn't be hard to replicate on the MSX using mapper and/or megaram.
There are the version converted to ROM by Team Pixelboy that use the SGM and the disk image for Adam whose format I don't know.
There are tons of good SGM homebrew games. Those would be great addition to the MSX games library. What about Gateway to Apshai? It is one of the best original CV games and the joystick and keyboard combo would work nicely just like in the Commodore 64 version.
I have several MSX models and MMM seems to be more quiet than built in PSG. Not a big issue just asking.
Gateway to Apshai looks nice. It would be playable only on the keyboard.
Jumpman Jr. Randy Glover was inspired by arcade Donkey Kong but wanted to add some puzzle elements. This was and will probably always be the best platform game ever made. https://www.youtube.com/watch?v=WTK4K97Fl58
After Jumpman games Randy started to work with Pitstop but left Epyx soon after that. Jumpman series was his testament to gaming industry and these glorious 2D platform games have been fondly remembered ever since. The original Jumpan was an Atari 8bit game and Randy did the Commodore 64 port himself. Chris Capener did a phenomenal ColecoVision port. There is also an unofficial port for the Ti 99 4A. Hope to see MSX version one day.