I finally won a Panasonic FS-A1ST (have to wait for it to come from Japan though), so now I want to get my Frog Feast game (frogfeast.rastersoft.net) working on the system.
So...
Can I create a 320x212 (or possibly 320x224) display mode? Would this mode work with a normal TV/monitor?
Do the sprites have there own palette or do they share the palette in 16 color mode?
Is SDCC a decent compiler to use for the TurboR? I'm not worried about the availability of libraries, since I will create my own routines. This is part of the fun of porting Frog Feast.
Concerning sound effects, what format PCM files can the TurboR play?
Login or register to post comments