with this new version the game start then the Ninja Tap is connected but no choice with all 4 joysticks
work fine then Ninja Tap is not connected
Thanks again, Jipe. It narrows the ploblem to the GETNIN function. I will take a closer look then. (edit)
I think I found the problem, I am checking the Tap on joystick port 2.
... ; scan taps ld de,0fa7ah ; ld hl,ntapData call GETNIN ; read TAPS ...
One of my first thoughts was to use port 2 and let port 1 free for the user so i can play other games with standard joystick without having to disconnect the ninja tap.
The value of de for scanning port 1 should be 0xBA3A. Changed the value and it is working on openMSX emulator now!
You should be able to play using port 2 but I will update the code
I think I have a working version of the patch now. Just updated the code, fixed a last bug (for controlling LEFT direction on tap 2) and uploaded the source code and the zip with the disk image to github.
To run the patched game, type at basic prompt:
run"muhonP.bas"
try on real MSX with the Ninja Tap and work fine with 4 PLAYER
testing all configuration with CPU and PLAYER
good work Danjovic
Hi Jipe, Thanks for testing the patch!
The game should work normally with keyboard/joysticks when the Ninja tap is not connected. Have you tried that?
yes i tried and work fine
i made a special version of this game for the Ninja Tap
https://msxvillage.fr/upload/mm3-ntap.dsk
yes i tried and work fine
i made a special version of this game for the Ninja Tap
https://msxvillage.fr/upload/mm3-ntap.dsk
I could finally test it!
Cool!! Thanks for adding the credits to the patch!
I hope to see the Ninja Tap version of this game in MSX meetings, along with the 'Crawlers' by @aoineko, and - who knows - many others.
yes i tried and work fine
i made a special version of this game for the Ninja Tap
https://msxvillage.fr/upload/mm3-ntap.dsk
I could finally test it!
Cool!! Thanks for adding the credits to the patch!
I hope to see the Ninja Tap version of this game in MSX meetings, along with the 'Crawlers' by @aoineko, and - who knows - many others.
For sure ! Thanks for your job.
In France, we have now new NinjaTap, and we will show this during our next meetings ;)
You welcome, @Sebbeug!. I have seen the pictures of the interfaces built by @bastion. They are very cool!
yes !!