SCC don´t work in SCC Games.

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Par anonymous

incognito ergo sum (116)

Portrait de anonymous

14-02-2014, 19:53

pseudoMSX will not implement SCC+ with ROM, because it does not exist in real hardware, nor is it trivial to convert a SCC+ cartridge to have ROM.

These are disk games, MSX computers run the disks fine, as will pseudoMSX. This fetish for .ROM files needs to end.

Par Manuel

Ascended (19469)

Portrait de Manuel

14-02-2014, 19:58

Grauw: let's discuss on IRC.

Par anonymous

incognito ergo sum (116)

Portrait de anonymous

14-02-2014, 20:08

Manuel: normally you avoid IRC discussions! oO

Grauw: sounds like you're making it hard for yourself. You can either mount a directory with your ROM file and use ROMLOAD and AUTOEXEC.BAT to load it, or you can use a regular SCC+ cartridge/extension and access its slot from your normally mapped ROM cartridge.

You're not going to be able to release a .ROM product with a SCC+ mapper anyway, due to earlier mentioned reasons.

Par Grauw

Ascended (10772)

Portrait de Grauw

14-02-2014, 20:13

Btw, I will eventually provide a .com version of Synthesix too, don’t worry Smile. Just in terms of iteration time, this is right now more convenient (and I like putting my Snatcher / ESE-SCC / MegaFlashROM SCC+ SD to good use Smile).

Par anonymous

incognito ergo sum (116)

Portrait de anonymous

14-02-2014, 20:18

iteration time is quickest with my second suggestion, the code for which a .com version will require anyway. As long as your SCC detection routine also checks its own slot, no special case for megaflashscc+sd is required.

Par Grauw

Ascended (10772)

Portrait de Grauw

14-02-2014, 21:21

I prefer to run as soon as possible, even before the disk ROM boots. Right now, from the time I type “make run” and Synthesix is running it takes… (timing it…) 6 seconds. (That’s with C-BIOS, a turboR takes a second longer.)

I don’t have SCC detection yet; once I have that, I can of course plug in an SCC+ on the command line and run Synthesix in the other slot.

But, sorry, thread hijack Smile.

Par Paulo Volkova

Expert (104)

Portrait de Paulo Volkova

14-02-2014, 21:34

I think I have fake SCC rom's in my collection. Sad
Does anyone have the full sha1 values list of all games from Konami with SCC?
Thanks.

Par sd_snatcher

Prophet (3659)

Portrait de sd_snatcher

14-02-2014, 22:08

@Grauw

My 2 cents:

Why don't you contact the MSX Cartridge Shop guys and release Synthesix as a cartridge? (preferably one with a flash, so it can be updated to later releases)

I guess that would both (1) make collectors happy and (2) fill the openMSX requirements for a real hardware existence on the wild. It's a win-win solution, I hope.

Par Grauw

Ascended (10772)

Portrait de Grauw

14-02-2014, 22:57

Haha Smile. Good idea about the flash. That would be kinda sweet actually!

First I have a lot of work to do though! It’s far from finished still Smile.

Par Manuel

Ascended (19469)

Portrait de Manuel

15-02-2014, 08:45

@Paulo: check the softwaredb.xml file that comes with openMSX in share/softwaredb.xml and look for KonamiSCC.

Thanks to BiFi for this info: the original SCC+ supporting Konami games (like Nemesis 1) from the Konami Game Collection are not loaded into the RAM of the SCC+ at all. Only the SCC music driver and some data are. The game itself runs from the main MSX RAM. In other words: the SCC+ ROMs that are in the wild are fictional hacks that have nothing to do with real hardware.

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