Hello,
Long, long time ago.... a group of MSX users were talking about the possibility of adopt the ".TZX" format in MSX, what we could name as ".TSX". Due to different reasons the project was forgotten.
Now in the www.zonadepruebas.com Forum we are talking again about this possibility. There is a User that knows a lot about the ".TZX" Format and has a lot of experience managing this format. He has also created a tool in order to converte the ".TZX" Files to ".WAV" Files. The name of tha User in the Forum is "BlackHole".
Recently BlackHole has read something about the "Kansas City Standard" and he has considered the possibility of adapt the ".TZX" format at the MSX necessities.
At the moment BlackHole has just done a little test. He has make a ".TZX" file from the Game "Aufwiedersehen Monty". Due to the fact that there is not a tool to do this automatically BlackHole have done it manually, analizing the File, using an Hexadecimal Editor, using the CasTool Utilities, etc. The great new is that he has been able to obtain the ".TZX" File of that Game and he has converted the ".TZX" File to ".Wav" and it loadas perfectly in the "Open MSX" Emulator.
This User, BlackHole, is doing as much as he can but unluckily he is not a MSX expert so he nedes help of the MSX Comunity in order to define the ".TSX" Format, about the differentes ways of protection in MSX Games, etc.
Please if anyone of you are interested in the idea we'ill thank you your help a lot. You can visit the Posts/Thread here:
http://www.zonadepruebas.com/viewtopic.php?f=4&t=5369
The Forum is in spanish but if someone needs help with the translation, etc could ask me for help.
Thank you very much indeed. ;-)