Street Fighter 2 - MSX - Who plays this game ?

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Par Manuel

Ascended (19676)

Portrait de Manuel

21-03-2021, 22:37

Hmm, I keep hearing samples repeating in the SF2 game.... Is that a bug in openMSX or in the game?

Par inspecteurZ

Resident (45)

Portrait de inspecteurZ

22-03-2021, 10:44

Please use the original sf2 logo instead of that horrible sf4 one.

Par hamlet

Scribe (4106)

Portrait de hamlet

22-03-2021, 11:07

inspectorZ wrote:

Please use the original sf2 logo instead of that horrible sf4 one.

I would rather advise not to use this licence at all, but to find a new name. This makes it significantly easier to publish.

Par Grauw

Ascended (10818)

Portrait de Grauw

22-03-2021, 11:30

Just changing the name won’t make a real difference if the content isn’t replaced as well…

Par thegeps

Paragon (1249)

Portrait de thegeps

22-03-2021, 12:33

Well, serms that Ghost'n'goblins didn't has problems...
Anyway, maybe it is possible to ask permission to develop an old game for an old 8bit system where that game didn't has ported

Par Daemos

Prophet (2165)

Portrait de Daemos

22-03-2021, 12:39

Quote:

Well, serms that Ghost'n'goblins didn't has problems...

Sometimes you get lucky. I once accidentally missed the red traffic light and never got fined. It really depends if your project gets noticed and some game companies are more vigilant then others.

Par norakomi

Paragon (1150)

Portrait de norakomi

22-03-2021, 15:16

iamweasel2 wrote:

The crooked energy bar, was an artistic decision to not have a straight line energy bar or it was a requirement due to the way the engine works?

Yeah, it was just something I felt like.

Par thegeps

Paragon (1249)

Portrait de thegeps

22-03-2021, 20:40

Daemos wrote:
Quote:

Well, serms that Ghost'n'goblins didn't has problems...

Sometimes you get lucky. I once accidentally missed the red traffic light and never got fined. It really depends if your project gets noticed and some game companies are more vigilant then others.

Yep, Capcom hasn't a big N in its name... LOL!

Par Manuel

Ascended (19676)

Portrait de Manuel

24-03-2021, 08:58

Manuel wrote:

Hmm, I keep hearing samples repeating in the SF2 game.... Is that a bug in openMSX or in the game?

Can someone try this on a real MSX with Moonsound?

Par Kai Magazine

Paragon (1428)

Portrait de Kai Magazine

24-03-2021, 13:28

The issue also happens on a real MSX with moonsound.
It does not happen with Pointless fighting.

Norakomi, I didn't remember until now that you were the one who initially started this port, now I remember we actually spoke many years ago about it and you even sent me your unfinished project (I still have it around here somewhere)
You must finish it! It is the most notable feat I have seen on an msx2 in many years!
Even my son has played the heck of it!
That "pointless fighting" title screen kills me every time I run that game. Please finish the real thing!

And offcourse, as you know you can count with me for any help you might need.

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