For rest I can only say that luckily these physics are very easy to fix:
Just write 0,0 (two zeros) to ROM offset #7B5
OK. I'm doing something wrong here. I'm seeing &h38 at &h07B5. If I edit this to 00 all tiles are messed up and there is no scroll? I'm probably doing something very stupid here...
I see this game is pretty good.
Trying to put this on the SMS as best as I can.
For rest I can only say that luckily these physics are very easy to fix:
Just write 0,0 (two zeros) to ROM offset #7B5
OK. I'm doing something wrong here. I'm seeing &h38 at &h07B5. If I edit this to 00 all tiles are messed up and there is no scroll? I'm probably doing something very stupid here...
Ok, I try again: TWO BYTES TO ZERO (change that #C as well)
For rest I can only say that luckily these physics are very easy to fix:
Just write 0,0 (two zeros) to ROM offset #7B5
OK. I'm doing something wrong here. I'm seeing &h38 at &h07B5. If I edit this to 00 all tiles are messed up and there is no scroll? I'm probably doing something very stupid here...
Ok, I try again: TWO BYTES TO ZERO (change that #C as well)
LOL... I was right, I as doing something very stupid.
Thanks. Updated the ROM's on the downloadsite.
So far, I got it working. The only problems is that I have to keep spamming the Pause button to get through, and when I select a new game, it resets.
By the way, super newspost worthy!
Who wants this on the ColecoVision as an SGM game?
me! Meeeee! Taylor.
just drop me an email if you can.
Just as a tip: The game works fine on SVI-328 as well when my MSX ROM-loader software is used.
Just test this awesome game with my MSX1 FGPA.
All works fine with the fix.
I prefere without the scroll fix like this old great arcade game Juno First.
Congratulation to Rutubo Gameworks and many thanks to NYYRIKKI for the fix