Bit Mapped MSX 1?

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Par Chilly Willy

Expert (108)

Portrait de Chilly Willy

18-11-2022, 15:27

Par santiontanon

Paragon (1832)

Portrait de santiontanon

18-11-2022, 19:52

Lazer Bykes uses a very interesting trick to prevent color clash actually, see here: https://www.youtube.com/watch?v=nPh0FSzl0Wg

It draws the path of bike 1 in only "odd" y coordinates, and of bike 2 in only "even" y coordinates. The price to pay is only 2 by 2 pixel resolution in vertical movement, but I think it's worth paying :)

Par Chilly Willy

Expert (108)

Portrait de Chilly Willy

19-11-2022, 02:07

Well apparently all of this has been done already.
Now I am discouraged to do the project.

Anyone have any code like a tiny guy running around in bit map mode. Non sprite?

Par Uninteresting

Champion (366)

Portrait de Uninteresting

19-11-2022, 08:18

I've heard that there are only seven different basic plots, yet people still write stories.

I believe there are already multiple games of snake on MSX, yet I am considering making one more myself (my first since Visual Basic 3). A Tron-like game (without AI) doesn't sound like a bad idea to make in learning how to handle the screen 2 as a bitmap. Its scope is contained, you know it can be done, and the bitmap manipulation is possibly the only "learning part".

(Of course, this is in contradictory to what I said about Mix when I learned that Night Flight already existed...)

Par aoineko

Paragon (1140)

Portrait de aoineko

19-11-2022, 10:17

Chilly Willy wrote:

Well apparently all of this has been done already.
Now I am discouraged to do the project.

Just because this kind of game exists doesn't mean you can't do something new and cool with it. You can add game modes, or bonuses to collect for example. And then you could make a 4 player version! I think that hasn't been done yet.

I'm actually making a Snake game - ultra-classic genre - but playable with up to 8 players. Smile

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