Was there ever a game creation tool like Seuck or TGF

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Par Trebmint

Champion (294)

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07-07-2008, 14:25

Having been a CPC person, and not really knowing the history of MSX software I was wondering if there has ever been a game creation tool that required no programming knowledge like SEUCK on the C64 or The Game Factory for creating 2d shooter or platformers? There were never any on the CPC that I recall, but quite a few on the Speccy.

I understand that in tile mode and given the sprite limitations of the MSX1 its probably not easy or even worthwhile. But a PC based game creation tool for gfx9000 sounds like a very cool project to me. I was pondering this for symstudio and running under symbos, but the cross platform aspirations might make this less appealing (in a not trying to make it work on the lowest common demoninator system way)

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Par JohnHassink

Ambassador (5684)

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07-07-2008, 14:29

Well, there was some Japanese kit which allowed you to make an MSX2 RPG...
Don't remember the name though.

Par Huey

Prophet (2696)

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07-07-2008, 14:32

Dante.

I also recall some tool from a dutch MSX magazine (Game Creator?)

Par wolf_

Ambassador_ (10135)

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07-07-2008, 14:43

For an example of Dante usage, go here and click 'CIPHER' in the menu bar.

Par JohnHassink

Ambassador (5684)

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07-07-2008, 15:20

Oh yeah, Dante.

And there was also GameBuilder and another (Dutch?) thing...

Par cesco

Champion (454)

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07-07-2008, 16:08

I used to have also a game creator for the MSX1... I don't remember a lot about it, but I remember perfectly that it used to display a devil holding a paper during the loading screen.

Par cesco

Champion (454)

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07-07-2008, 16:08

I used to have also a game creator for the MSX1... I don't remember a lot about it, but I remember perfectly that it used to display a devil holding a paper during the loading screen.

Par k0ga

Expert (77)

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07-07-2008, 16:13

There is a shotem up editor. Imanok used it for Gradius Legend.

Par JohnHassink

Ambassador (5684)

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07-07-2008, 16:35

There is a shotem up editor. Imanok used it for Gradius Legend.
Yeah, you can make Twinkle Star-like games with it, right?

Par jltursan

Prophet (2619)

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07-07-2008, 17:33

AFAIK, there're at least three SEUCKs on MSX: Quicksilva's Games Designer (MSX1), Yoshida Kensetsu (MSX2) and Yoshida Konzern (MSX2). Those Yoshida editors were used to make the above commented games (Gradius Legend or Twinkle Star).

About platforms games editors, I've no idea about it; but I believe that there's none out there...

Par Manuel

Ascended (19678)

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07-07-2008, 21:01

G.A.M.E. - Game and Music Editor. Dutch, also for MSX1, I think.

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