On March 29th we started the second MSX Resource Center development contest: the Under Water Challenge. Now, only six weeks later, this challenge has come to an end. As was the case with the Snowfall Challenge, the MSX community showed what they are capable of once again, with a grand total of 11 entries. It was very cool to have a look at all of them. If you had a look at one or more of them as well, don't hesitate to let us (and thus the developers) know what you think of it!
For your convenience, here is the complete list of all submitted entries:
- Created by: Sjoerd Lammertsma
Programming language: BASIC
System requirements: MSX2 and Moonsound
Received: 02-05-2004
Description: A dope fish and a weird OPL4 tune!
- Created by: Jussi Pitkänen
Programming language: Assembly
System requirements: MSX1, 32kB RAM
Received: 09-05-2004
Description: A demo with 3 parts: Bars with bubbles, Plasma and a Picture with a text-scroller
- Created by: Vincent van Dam
Programming language: Assembly
System requirements: MSX1, 16kB RAM
Received: 12-05-2004
Description: A game for one or two players; eat as much as you can!
- Created by: André van Herk
Programming language: NestorBASIC/NestorPreter
System requirements: MSX2+ (turboR recommended)
Received: 14-05-2004
Description: An unfinished game inspired by Mario brothers
- Created by: Maso Jose
Programming language: Assembly
System requirements: MSX1, 32kB RAM
Received: 15-05-2004
Description: A TMS9918A benchmark
- Created by: David Heremans
Programming language: Assembly
System requirements: MSX2, 128kB RAM
Received: 15-05-2004
Description: A start of a remake of the arcade game 'Blue Shark'
- Created by: Team Bomba
Programming language: Assembly
System requirements: MSX2, GFX9000 (Moonsound with 256kB SRAM and Harddisk, CompactFlash or Ramdisk recommended)
Received: 15-05-2004
Description: A GFX9000 demo, consisting out of two parts
- Created by: Marco Rossin and ICE
Programming language: ASCII C
System requirements: turboR
Received: 15-05-2004
Description: Watch or control the fish with cursors and spacebar
- Created by: Infinite
Programming language: Assembly
System requirements: MSX2, Moonsound with 512kB Sample RAM
Received: 15-05-2004
Description: A trackmo for MSX. he main part of this production is the song. The graphics are there to add some extra's to the atmosphere.
- Created by: Ricardo Bittencourt and Cyberknight
Programming language: Assembly
System requirements: MSX1, 64kB RAM, MSX-DOS
Received: 15-05-2004
Description: An MSX port of the classig SEGA game
- Created by: Benno van den Boogaard and Bas Wolvers
Programming language: BASIC
System requirements: MSX1
Received: 16-05-2004
Description: Collect the fish before your time runs out!
We recommend you to download them all and have a look on 11 different interpretations of one theme: Under water. We will get back to you soon, to announce you who will be the main juror of this challenge and which entries have won which prizes. Will you join in next time as well?
Comments (10)
By [D-Tail]
Ascended (8263)
16-05-2004, 03:09
By BiFi
Enlighted (4348)
16-05-2004, 08:11
By BiFi
Enlighted (4348)
16-05-2004, 09:52
By Abi
Hero (604)
16-05-2004, 20:48
By Grauw
Ascended (10860)
16-05-2004, 22:10
By wolf_
Ambassador_ (10157)
17-05-2004, 00:15
By MicroTech
Champion (389)
17-05-2004, 11:43
By pitpan
Prophet (3158)
17-05-2004, 12:20
By MicroTech
Champion (389)
17-05-2004, 14:45
By BiFi
Enlighted (4348)
17-05-2004, 19:33