One month ago, the yearly MSXdev contest came to an end with twelve brand new games. What followed was a month of testing and judging by the jury members, and they have brought up the following ranking:
- 01. Deep Dungeon (WINNER)
- 02. I Need Speed
- 03. La Corona Encantada
- 04. Danger Tower
- 05. Peek-A-Boo
- 06. Sp8 Invaders
- 07. Tomb of Genghis Khan
- 08. Bakerman
- 09. PWND
- 10. Formula Dice
- 11. Limaribu
- 12. Hose Diogo Martinez: The Bussas Quest
In addition, special attention goes to:
- Deep Dungeon, for gameplay
- I Need Speed, for music and polish
- La Corona Encantada, for music and gameplay
- Danger Tower, for gameplay and originality
- Peek-A-Boo, for graphics
And so, the overall winner this year is Deep Dungeon, the dungeon crawler game by Arturo (ARTRAG) Ragozini, John (DemonSeed) Hassink, Richard (huey) Cornelisse. The winner, and the ones that have obtained other prizes offered by sponsors, will be contacted soon.
A little insight into the results: there are games that have obtained the best scoring in a specific category. Peek-A-Boo, the dvik&joyrex preschooler game, has been declared as the game with best graphics. La Corona Encantada and I Need Speed have obtained the mark of the games with best music, demonstrating that homebrew can reach a professional level regarding music composition. For the gameplay section, there are three game that gave the jurors the best gameplay experience: Deep Dungeon, La Corona Encantada and Danger Tower. The never before seen run-and-avoid-enemies concept of Danger Tower did catch the attention of the jury at the originality section. And finally, the most polished game goes to I Need Speed, the racing game with a huge amount of options to configure, rich menus, saves features, and so on...
And with this, MSXdev'08 is now officially closed. High time to start the preparations for MSXdev'09. Perhaps one more more rules may change, perhaps nothing changes. We'll keep you informed once it's there!
Relevant link: MSXdev website
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