Freedom Fighter - Rise of humans *WORK IN PROGRESS*

Pagina 21/22
14 | 15 | 16 | 17 | 18 | 19 | 20 | | 22

Van thegeps

Paragon (1175)

afbeelding van thegeps

13-08-2020, 18:39

You are right. These improvement are for users Wink

Van tfh

Prophet (3317)

afbeelding van tfh

13-08-2020, 19:41

Van thegeps

Paragon (1175)

afbeelding van thegeps

15-08-2020, 18:51

version 1.7 is ready (tfh will update it in few minutes)
added:
player spaceship explosion before respawn
a "stop right there" pattern to mid level 2 boss (so no more surprise attack as soon as appeared) and lowered its HP
fixed playability (I was able to reach level3 without using cheats, so...)

have fun!

Van tfh

Prophet (3317)

afbeelding van tfh

15-08-2020, 18:53

Already updated Smile Playable on the same links as before Smile Just Shift-F5 if you get the old one.

Van valkyre

Hero (649)

afbeelding van valkyre

15-08-2020, 20:33

Great game, a cartridge version would be nice Smile

Van thegeps

Paragon (1175)

afbeelding van thegeps

16-08-2020, 00:05

Thinking about it Wink
I have something to add/improve before doing it Smile

Van gdx

Enlighted (6108)

afbeelding van gdx

16-08-2020, 12:56

At the beginning there is a small presentation, then the title screen and a prologue. I think it would be better if we go to the next one by pressing FIRE but that it waits until we release the FIRE to be able to go to the next scene again. Because currently if you do not press very quickly the title screen is not visible. At first, I thought you took it off.

Van thegeps

Paragon (1175)

afbeelding van thegeps

16-08-2020, 13:15

Mmm, ok I understand what you mean. I'll try to fix it

Van thegeps

Paragon (1175)

afbeelding van thegeps

17-08-2020, 20:21

Hi gdx, I've fixed it due to your request (and I've fixed all enemies pattern from level1 to level4 too). But, before release the version 1.8, I want to try to add something else (thinking about end boss explosions). After v1.8 will be uploaded then I'll draw level5 enemies' sprites and set their own patterns (actually both sprites and patterns are the same of level4, used to complete the game within the msxdev deadline). So that will be v1.9. Finally I'll draw the end game sequence gfx (actually there is only a credits text scroller and prologue music playing in backgroung). Probably that will be the final version (depending on feedbacks)

Van tfh

Prophet (3317)

afbeelding van tfh

17-08-2020, 20:15

And you can always make 1.10, 1.11, etc ;-)
But I think it's great you pay so much attention to the community feedback!

Pagina 21/22
14 | 15 | 16 | 17 | 18 | 19 | 20 | | 22