Realfun 3

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Van Grauw

Ascended (10707)

afbeelding van Grauw

24-12-2021, 22:49

GhostwriterP wrote:

Past few days I have been working on a ISR sample editor. It gives a nice visualization of the samples and more.
Below you can find a a demonstration video using the ISR sample editor to add a loop to samples and modifying a few bins to improve the sound a bit. I might be a bit boring to watch, but I thought, let's just post it anyway for curious ones Wink
Realfun 3 ISR sample editor

Nice! I can see how tweaking some small frequency variations and the waveform shift can clean up the sound further, and adding things like looping really turns them from samples into instruments. And it’s cool to see some non-vocal samples in action too. Maybe amplitude could be another interesting parameter to tweak? So that e.g. in that one waveform with an attack (@3:47) you could copy the second sample into the first, and then lower the amplitude so that it has a cleaner waveform but still preserves the attack, perhaps tweak it to be a bit smoother, etc.

Also nice to see some editing action in Realfun, I wouldn’t mind seeing more of that occasionally. Because from the videos so far, even if they are a pleasure to listen to and sometimes they would give a brief glimpse of a waveform view, it hasn’t been really clear to me yet what I’m looking at at those moments, what all the numbers mean and how they can be manipulated. So this I find this live tweaking interesting to see.

Van ARTRAG

Enlighted (6932)

afbeelding van ARTRAG

25-12-2021, 00:52

Ahhhh!!!! The test musics and the samples you are editing sound great!
This is an incredible tool ! Great work! I really hope people start using it in real games

Van syn

Prophet (2114)

afbeelding van syn

25-12-2021, 11:13

sounds great!

Van GhostwriterP

Paladin (683)

afbeelding van GhostwriterP

25-12-2021, 12:18

Quote:

Maybe amplitude could be another interesting parameter to tweak?

Yes, I still exploring what other useful tweaks I can add here. Of course it will always be possible to copy the wave form to the wave editor, adjust (e.g. amplitude) there and then copy it back (as I did for the rock organ).

Quote:

The test musics and the samples you are editing sound great!

Thanks! With all the testing and experimentation I do I got very skilled at creating short loops Wink
The tubular bell sample seems a bit far fetched though, out of the SCC reach I suppose. But other samples turn out pretty OK, either directly from the encoder or with occasional tweaking.

Van Grauw

Ascended (10707)

afbeelding van Grauw

25-12-2021, 16:30

Bells have a complicated spectrum of often non integer related harmonics. But you got a nice one before with the FM synthesis if I recall.

Van GhostwriterP

Paladin (683)

afbeelding van GhostwriterP

22-01-2022, 16:56

Been a while but get the latest version here: Realfun 3 0.78
New in this version:

  • ISR sample editor
  • ISR samplekit size increased up to 128 kb

With the 128 kb you could do things like this: Singing on SCC

Van Pac

Scribe (6964)

afbeelding van Pac

22-01-2022, 17:35

Wow, amazing result! I love it. Smile

Van ARTRAG

Enlighted (6932)

afbeelding van ARTRAG

22-01-2022, 17:52

Awesome! Great work!
This player with this kind of songs have to become the bgm of a msxdev game LOL!
Big smile

Van [WYZ]

Champion (451)

afbeelding van [WYZ]

22-01-2022, 19:21

Magic!
great work

Van Grauw

Ascended (10707)

afbeelding van Grauw

22-01-2022, 19:23

Super cool! And the real-time transposing without affecting sample duration is something Amiga Paula chip users can be jealous of Smile.

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