I might be crazy but I've always loved the idea of making a serious game for MSX ever since I dabbed in BASIC on it when I was 13-15. I feel the time is right now. It's time to really learn the MSX and it will be interesting to see what I can do with it since I have programmed just about anything else in life.
You might know me as the guy who makes music for the PSG but what you don't know is that I am also an app developer for both Android and iOS (Native code, Java for Android and Objective-C for iOS) and I made quite a lot of 6502-assembler on the C64 back in the days. Surely that knowledge must be able to be used on our dear MSX too?
So, with the help of the extremely friendly and supportive Aoineko I have now decided to base the game upon his MSXgl library allowing me to make the game in C instead of Z80-assembler.
So what will the game be?
Well, for more than 20 years ago I created this social media site (pre Facebook) where you could chat, see who is online, send messages, discuss in forums, see what others are up to at the moment etc. Included in that site was a hidden online game written in Javascript called Tetpuz.
Later, when I made my flag ship mobile app called RummyFight, I created an updated version of that Tetpuz game and hid it behind a secret button in the Lobby of the app (click on the T in the RummyFight logo to access it).
So it's THAT game that I want to make for MSX.
It's an original game with an original idea by me, created originally for more than 20 years ago. Sure, there are now some clones on Google Play and AppStore but my Tetpuz is the original that the others have copied so I still consider it is my right to make it for other systems too.
So where is the project right now?
Well, I have the code design finished in my head and I have managed to put the first graphics on screen in a test-project. Since everything worked beyond my expectations I have now created the Tetpuz-project and am about to start coding for real.
I will keep you posted regarding the progress. Wish me luck.