MSX Dev '08

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Por cesco

Champion (454)

imagem de cesco

14-11-2008, 19:28

AFAIK MSX1 machines usually have no more than 64kb of RAM, so if you're not going to store the game on a cartridge how can you load it from a floppy disk ?

If somebody plans to make a game that can be used only on a machine with 128kb of RAM, well -IMHO- it's better to make directly a MSX2 game, since very few MSX1 machines will be able to run that game - that is unless you are planning to put the game on a megarom cartridge... but even in this case you're probably cutting off a lot of people that might want to try the game and doesn't want to spend money on a real cartridge.

I'm going slightly OT... but it would be interesting if Matra or anyone else could make a mega-cartridge with *ALL* the games released in a MSXDev competition for... let's say... 20,00 Euro, instead of 12,00 for a cartridge with one (and only one) game.

Por wolf_

Ambassador_ (10094)

imagem de wolf_

14-11-2008, 19:33

So, what you're actually saying is that we shouldn't create (big) ROM files for MSX1 because -apart from a real ROM- there's no way to play it?

Por cesco

Champion (454)

imagem de cesco

14-11-2008, 19:37

Yes, and -I repeat- that is just my opinion.

Por wolf_

Ambassador_ (10094)

imagem de wolf_

14-11-2008, 19:43

k.

I obviously don't agree, but alas.. Tongue

Such a limitation would rule out large Megaroms such as Nemesis 3 and Shalom, both perfectly MSX1.

Por RyJuZo

Master (236)

imagem de RyJuZo

14-11-2008, 20:23

Yes, and -I repeat- that is just my opinion.

Well then it's not a very sensible one ...Tongue

In MY opinion as time went by msx1-games got better and better but then also alot bigger !

I believe Konami set the new standard for MSX1 games with their Nemesis3 ...fantastic gfx..superb animation ...great music...they've gotton the most out of the msx1 as possible.....but then they did use a 2megarom...to do it !

So we should (try to) continue from where the *BEST* (in my opinion) left off and keep up the quality in the games...and not regress

Por anonymous

incognito ergo sum (116)

imagem de anonymous

14-11-2008, 20:50

Just my two cents...

First, I also think that MSX games (1, 2, 2+ and TR) must work on "real" MSXs. That means that MSX games must work on the raw MSX as they were sold and, maybe, optionally use some of the expansions.

Second, regarding the MSX Dev... I think viejo_archivero said the same (many times... the same discussion arises every year). It is a contest with one specific target: MSX-1 and a limited amount of ROM. There are other choices for people wanting to release games with higher specs. Moreover... to make a game it is not necessary to send it to any contest. Also... the MSX Dev is the most successful contest, and that must be for some reason. Maybe developers love MSX1, maybe players do... don't know, but the success of MSX Dev is a fact.

Third, regarding to higher specs. I completely agree with RyJuZo when he sais that some games (though I don't agree the game, Nemesis III is not one of my favourites ;-) ) defined a high quality standard for MSX1 and that our goal should be to make better games and that, maybe, higher specs are needed. However... in order to surpass that quality, we first have to reach it.

I think that most (if not all) recent games are inferior to the "good oldies". I am sure that, technically, new games surpass most of the oldies. But the new games are inferior to the "good oldies" in terms of design and gameplay. And that's the problem.

In other words: higher specs are needed to improve the technical quality, to add more music, graphics, effects, colors, ... but higher specs are *not* needed to make better *games*. Going back to the example of Nemesis III: the day somebody programs a game having the same quality using the same ROM size, that day higher specs (for MSX1, I mean) would be required. Until then, they are not. To overcome the "classics" we first have to reach them.

Por poke-1,170

Paragon (1783)

imagem de poke-1,170

14-11-2008, 21:00

Just my 30 euros

just don't understand why people still bother having an msx1, with cassette players (tediously long loading times) where msx2's are easily available to the whole world, since there's ebay and plenty of people selling them here. Instead of whoring out (pimping) an msx1 with CF card readers and what not, wouldn't it be 10 times easier just to invest 30 euros for an msx2 with diskdrive ? and oh joy they play msx 1 games as well !
I guess what you get now is that the msx2 becomes an obsolete piece of hardware, because there are people that are too damn stubborn to get a proper msx 2 and rather enjoy a whopping 16 colour palette. And yes, the msx 2 is still as much of a retro computer as the msx 1

Por anonymous

incognito ergo sum (116)

imagem de anonymous

14-11-2008, 21:55

"I think that most (if not all) recent games are inferior to the "good oldies". I am sure that, technically, new games surpass most of the oldies. But the new games are inferior to the "good oldies" in terms of design and gameplay. And that's the problem."

Clap, clap, clap, clap !

+1

Por poke-1,170

Paragon (1783)

imagem de poke-1,170

14-11-2008, 22:20

yeah space mambow totally sucks designwise, you're absolutely right...

-1

Por spl

Paragon (1470)

imagem de spl

15-11-2008, 05:33

RyJuZo, so finally, we won't see your Knightmare III: Raziël's Revenge! this year??

yes you will....as I said...the game will be completed on time even if we're out the competition...

Actually, hope your first game for MSX will be great and I am sure that we will see more game in a near future Wink

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