I found a way. I also used another kind of dithering. Here's a DSK... http://www.leandrocorreia.com/rambo.zip
I would like to see it without dither on black.
At least without that second stage where pixels dont touch each other.
The bazooka got epic. The bright parts go good.
Fantastic looking pictures Leandro! I would appreciate it if you could provide a .wav file(s) so I could load Mario, Robo, Game Oo-er, Arnie and Rambo to my msx(1).
Thanks for the feedback, guys.
I'm still trying to optimize a little more the program and to make it save automatically a memory dump. As soon as I fix it, I'll let it available for download.
Hallo,
any news on you nice project?
Would your sw generate standard .sc2 file to bload easily?
bye
Almost there...
Hi !
Is the program finished now ?
I would really love to use it (I am currently in a "back to my roots" SC2 period ^^)