Well, here goes: my quest for MSX fame and fortune (and a thread even longer than the SymbOS thread). I'm attempting to document every single game in the TOSEC MSX 2 Floppy library. Feel free to comment on and add to any of my mini-reviews.
Game: 123 (19xx)
Don't bother. This appears to be either a demo version or a mis-filed Disk 1 of Compile's Madou Monogatari, an old-school first-person view dungeon crawler.
Game: 1942 (1987)(Ascii)
A perfectly solid conversion of Capcom's classic WW2 airplane blaster. Has some flicker problems (at least in blueMSX) and the sound is just as annoying as in every other version of the game. If you just play on an emulator, you're better off playing the original in MAME, but this is fine if you have a real MSX2.
Game: 3 Square (1993)(Emphasys)
A very "scene-ish" puzzler. Some nice sounding FM music, but nothing to really reccomend it otherwise.
Other: 31 (1995)(Meuse Soft)
Some utility in Dutch.
Game: 3D Fire (1987)(Octopus Bros)
A 3D space shooter. Not very good at all. Not even self-booting.
Game: 4Th Unit, The (19xx)(Data West)
A menu-driven adventure game. 100% in Japanese, but the writing is all kana so if I had more than a few minutes, I might actually be able to figure out what's going on.
Game: 4Th Unit 2, The (19xx)(Data West)
The sequel to 4th Unit one. More of the same.
Game: 4Th Unit 3, The (19xx)(Data West)
The next of the 4Th Unit series. Contains a new interface and nicer graphics but the text is also more complex (beware, there be kanji in these woods)
Game: 7 Narabe Nights (1990)(Satico)
Seems to be sort of like dominoes with playing cards or something. Not really sure how it works exactly and given the name it may contain H scenes between rounds or something (I was never able to beat the first round to find out)
OVERALL PROSPECTS FOR SOFTWARE STARTING WITH NUMBERS: Very few games and nothing to get excited about. 1942 is good for some fun if you have real hardware and for all I know the 4th Unit series could be quite decent (after all, there seem to have been three of them, each showing some technical improvement over the last)