05-11-2021, 18:25 - My Tetris |
29-06-2019, 14:38 - PuzzleScript on MSX |
02-06-2019, 19:23 - Best C and assembly editor |
18-05-2019, 21:30 - Simple assembly program not working on MSX 2 |
18-05-2019, 19:32 - Simple assembly program not working on MSX 2 |
18-05-2019, 16:03 - MSX COBOL? |
03-05-2019, 20:09 - PuzzleScript on MSX |
30-04-2019, 17:58 - PuzzleScript on MSX |
15-04-2019, 21:08 - Castle Excellent Complete Map on MSX |
15-04-2019, 19:40 - Castle Excellent Complete Map on MSX |
10-04-2019, 03:21 - Algorithm for Scroll |
08-04-2019, 16:44 - Algorithm for Scroll |
08-04-2019, 05:08 - Algorithm for Scroll |
07-04-2019, 18:48 - Algorithm for Scroll |
07-04-2019, 05:23 - Unrolled strlen |
06-04-2019, 17:47 - Graphic conversion for any 256x192 into MSX1 graphics (Source code in Blitz Basic). |
06-04-2019, 00:38 - Algorithm for Scroll |
06-04-2019, 00:24 - Algorithm for Scroll |
05-04-2019, 14:32 - Never got it to work -> sprites and walls |
05-04-2019, 06:48 - Algorithm for Scroll |
31-03-2019, 21:36 - Graphic conversion for any 256x192 into MSX1 graphics (Source code in Blitz Basic). |
31-03-2019, 18:22 - Graphic conversion for any 256x192 into MSX1 graphics (Source code in Blitz Basic). |
31-03-2019, 17:27 - Graphic conversion for any 256x192 into MSX1 graphics (Source code in Blitz Basic). |
30-03-2019, 19:06 - Graphic conversion for any 256x192 into MSX1 graphics (Source code in Blitz Basic). |
30-03-2019, 14:38 - Graphic conversion for any 256x192 into MSX1 graphics (Source code in Blitz Basic). |
30-03-2019, 03:14 - Graphic conversion for any 256x192 into MSX1 graphics (Source code in Blitz Basic). |
30-03-2019, 01:18 - function prototype without (void) |
29-03-2019, 15:05 - function prototype without (void) |
29-03-2019, 01:39 - Arcade Game Designer for MSX |
27-03-2019, 21:38 - function prototype without (void) |