16-02-2023, 15:44 - There are people trying to finish with the MSX homebrew copying the authors without their permission |
16-02-2023, 03:37 - IA acting as an MSX1 |
16-02-2023, 02:59 - IA acting as an MSX1 |
18-08-2018, 02:21 - Some review about msx |
30-08-2017, 16:06 - WHY to simulate wrong convergence of LOW QUALITY tv set screens? |
30-08-2017, 15:59 - WHY to simulate wrong convergence of LOW QUALITY tv set screens? |
29-08-2017, 01:06 - WHY to simulate wrong convergence of LOW QUALITY tv set screens? |
01-04-2017, 01:40 - See a video about Metal Gear covering MSX vs NINTENDO |
06-03-2017, 01:05 - NMS8220 Discharge RAM memory faster at powercycle. |
04-03-2017, 21:55 - NMS8220 Discharge RAM memory faster at powercycle. |
27-09-2016, 20:04 - DIrect TMS9928 - GBS8200 YPbPr connection |
06-07-2016, 17:07 - MSX - The Castle Extreme Shortcut |
13-06-2016, 16:57 - Flyguille's devkit for platform games published |
13-06-2016, 00:14 - SymbOS MSX multitasking operating system - help needed! |
02-06-2016, 15:23 - Flyguille's devkit for platform games published |
29-05-2016, 23:26 - How to cleanly exit a BASIC program from assembly? |
29-05-2016, 22:36 - How to cleanly exit a BASIC program from assembly? |
25-05-2016, 02:08 - Flyguille's devkit for platform games published |
23-05-2016, 00:49 - MSX History - Article - MSX, Konami and HP64000 |
18-05-2016, 18:22 - Help with PSG programming |
18-05-2016, 17:30 - Help with PSG programming |
18-05-2016, 01:44 - Help with PSG programming |
12-05-2016, 02:57 - MSX complaints |
11-05-2016, 21:21 - Platform Game DevKit thread |
11-05-2016, 20:46 - Platform Game DevKit thread |
11-05-2016, 20:26 - Platform Game DevKit thread |
11-05-2016, 01:22 - W.I.P. Codename: INTRUDER for GFX9000/Powergraph by Bitvision Software |
10-05-2016, 18:12 - W.I.P. Codename: INTRUDER for GFX9000/Powergraph by Bitvision Software |
09-05-2016, 22:34 - Developing my new game for the scene! |
09-05-2016, 16:30 - TNI announces 萌SX |